Bob MM Levels

Bob levels for WonkyPix Manic Miner
New level layouts to test your skill

Introduction and Downloads


Guide our hero through these new treacherous levels, collect all the keys before the time runs out.  Overall these levels should be easier than the original ones.  And as there are more keys to collect it's easier to get an extra life for every 10,000 points.

[Q, E, T, U, O, Left] = Left
[W, R, Y, I, P, Right] = Right
[Z] to [M] or [Space, Up] = Jump
[A] to [G] = Pause
[H] to [L] = Music on/off
[Esc] = Restart game

To make these levels a bit more challenging, there is no [F1] replay option.

If you a problem downloading or running this game, please contact Bob at the email address at the bottom of this page.


Windows 7/8/10 - with support for OpenGL 2

Stored on MEGA.NZ
📂 MM Bob Levels 2 BETA

(Updated on: 2019-03-18, 221.0MB)

Game includes: WonkyPix (AGK) Manic Miner engine

Game includes: Graphics by Andy Noble

Level theme tunes by various artists
Licensed under Creative Commons: By Attribution 3.0

New Level Layouts

24 New Levels Created by Bob

Our Hero

Full Credits

Original Game:  Matthew Smith
© 1997 Alchemist Research
Base For Game Engine: (AGK)
Game Engine:
Main Graphics:  Andy Noble
Additional Graphics:  Bob McFarlane
New Level Layouts:  Bob McFarlane
Theme Tune Artists  (in alphabetical order):
▪    Edvard Grieg
▪    Nicolai Heidlas
▪    Kevin MacLeod
▪    Nomen Est Omen
▪    Purple Planet Music
Music licensed under Creative Commons: By Attribution 3.0


Huge thanks to Jason Brooks for his kind help in implementing game engine suggestions.

Editing Tools:  Notepad++, Paint Shop Pro and Audacity.  As the Wonkypix engine is so easy to edit, you only need simple software to create an almost infinite variety of levels.

The levels are designed to become progressively more difficult but none should be beyond the ability of the average player.  If you find yourself struggling, take your time, pause the game, and look for an alternative route.  Good luck!