MM Tweaked 2 BETA

Tweaked version of WonkyPix Manic Miner.
Retro fun for fans old and new.

Introduction and Downloads section


The Goal
Guide Willy through 20 treacherous, moving and collapsing levels, avoiding a variety of hazards.  Collect all the keys before the time runs out to progress to the next level.  Overall these levels should be easier than the original ones.  And as there are more keys to collect it's easier to get an extra life for every 10,000 points.

[Q] [E] [T] [U] [O] [Left-arrow] -- Left
[W] [R] [Y] [I] [P] [Right-arrow] -- Right
[Z] to [M] or [Space-bar] or [Up-arrow] -- Jump
[A] to [G] -- Pause
[H] to [L] -- Music on/off
[F1] -- Willy loses a life, you view a replay of that level being completed, and Willy moves to the next level
[Esc] -- Restart game

If you have any problems downloading or running this game, please contact Bob at the email address at the bottom of this page.


Windows 7/8/10 - with support for OpenGL 2

Stored on MEGA.NZ
📂 MM Tweaked 2 BETA

(Updated on: 2019-03-24, 162.6MB)

Game includes: WonkyPix (AGK) Manic Miner engine

Game includes: Graphics by Andy Noble

Level theme tunes by various artists
Licensed under Creative Commons: By Attribution 3.0

For more Willy action please try MM Bob Levels 2 BETA

Screen-shots, Levels: 1 to 20, Tweaked by Bob

Levels: 1 to 20, Tweaked by Bob

Our Hero

Full Credits

Original Game:  Matthew Smith
© 1997 Alchemist Research
Base For Game Engine: (AGK)
Game Engine:
Main Graphics:  Andy Noble
Additional Graphics:  Bob McFarlane
Level Tweaks:  Bob McFarlane
Theme Tune Artists  (in alphabetical order):
▪    Nicolai Heidlas
▪    Kevin MacLeod
▪    Purple Planet Music
▪    Gioachino Rossini
▪    Pyotr Ilyich Tchaikovsky
▪    DJ Doctor Toast
Music licensed under Creative Commons: By Attribution 3.0


Huge thanks to Jason Brooks for his kind help in implementing game engine suggestions.

Editing Tools:  Bluefish Editor, Paint Shop Pro and Audacity.  As the Wonkypix engine is so easy to edit, you only need simple software to create an almost infinite variety of levels.

The are levels designed to get progressively more difficult but none should be beyond the ability of the average player.  If you find yourself struggling, take your time, pause the game, and look for an alternative route.  Good luck!