Had some nice new graphics for some of the new levels – so in the process of updating them somewhat… looking good so far. Trying to get a few more done today.
Also got a bit more tweaking in the way of level speed – which I can control on a level basis… just got to make sure it feels right on the playback of each level – so that’s going to be fun for playtesting.
Been rather distracted with sales time at work … not my favourite time of the year personally… but at least the worse will be out of the way soon.
Sorry been out of the way for a bit – moving home stuff, and lack of time and Internet access has been rather a pain – not to mention being unable to get much in the way of game work done.. 🙁
However – made a start again the other day – managed to get a couple of levels sorted that I was working on before – and they seem to be working ok!
Another project has started up in my off-time – which I hope to help with in some way – even if it’s just with play-testing. Not my place to talk about it yet – but the work that’s done so far is very good 🙂
It’s been a few days since Saturday. I’m still a little worse for wear, as I’m not really a great traveller these days.. but my heads settled a bit for commenting etc 🙂
Anyway – Howard kindly offered to take both of us down the long stretch from his home town, picking me and the kitchen sink (metaphorically – the actual thing is still firmly attatched) on the long way down to the Retroshow.
I don’t think I quite calculated the distance there – but I believe it was something in the region of at least 160-200 miles! Ouch!
A great journey down – a nice smooth drive – and only a quick coffee (in my case) break … and we got there a pretty reasonable time – just before 10 when the show opened.
The venue itself is a nice comfortable sized place. People who’ve only been to big glitzy shows like Manchester may have been shocked, but to Howard and myself who had visited the Wetherby and Bolton Norther SAM and Spectrum Show – and Bobby Brenchley’s shows in Gloucester – the venue was a familiar sort of size.
A great spread of stall holders out – some great machines in the flesh as it where. Gordon had made a great start on the table for ourselves – with his SAM altready in place… and some great Screen Plotters advertised on the wall, that he’s made for SAM + Spectrum, and also for CPC, C64 and others…. I’ll add a buy link for them when I have one as they’re worth the pittance he’s asking!
We soon added both mine and Howards Sam to the collection.. which did leave the table rather packed – but gave some people who had not seen even one SAM before – a chance to be very spoiled 🙂
On the left, My own SAM – with a couple of familiar characters decorating the wrist rest [my trinity sticking up as you can see! You might also notice the keyboard + interface.], Howards SAM on the middle screen – running Stratosphere [www.samcoupe.com] and some belting music from my little speakers and the Quazar Soundcard [also from www.samcoupe.com] …. Gordon’s machine towards the wall with Lemmings running… 🙂
A bit more later… got to add some piccies and more – so a bit of an update tonight 🙂
There’s a number of people I am grateful to for support while i’ve been
working on this… and they’re all getting their turn in the scrolly –
so I’ll leave that for then 🙂
However I’m particular humbled by
the great work by Gordon Wallis – who’s been working hard on producing
some really excellent work on the graphical side.
Not to mention being very good at QC! 🙂
of Gordon’s work may not appear in the release version … but they
will certainly be used for further projects in the planning stages 🙂
– there’s a number of more talented coders who’ve helped point me in
the right direction with some issues – but particularly helpful has been
the very patient Balor … thanks for putting up with me so far! 🙂
And thanks to other Entropy members who’ve contributed in