Well flu did really mess me up recently. Only just getting back into my stride again….
However – before my breathing system got replaced with a mixture of superglue and sawdust – work was moving along rather well on level one of the game.
Indeed – it appears that I only really need to add some corrected sprites (slightly mislined in the grabbing process), some conveyor belts moving the right direction (but why can’t I confuse people and have the pointing the wrong way? :)) and a couple of key blocks.
Otherwise it’s looking pretty good.
The good thing is – that the work on level 1 will also rather help with level 2 somewhat – so as soon as my fixes are done in the next few days (hopefully!) then I can finally get 2 underway.
Also managed to get a nice shiny new font installed…. and realised that if I want – I could even go for a multi-colour approach. I’ll have to test that though to see what it looks like…
I have been toying with a few miner (ho ho) changes to the finished names of the game and levels – not set in stone (ho ho) yet – but we’ll see very soon!
Anyway – back to the vics, and early night – and perhaps more code tomorrow again!
Bit of a new year break – had a bit of illness… but despite all that – ready to go!
Have now got my SAM armed with Trinity (WOW!) and SID Interface.. and am really planning to jump on my work with being able to test on a Live SAM 🙂
More later !
However – I’m rather pleased. I aimed to get to a pretty far stage in my basic editor – and pretty much hit my target.
Save, load, palette cycling – and a good step towards allowing completed data to be saved in its run-time format.
Woo-hoo! Time to go to the piccies me thinks!
World of SAM is looking great.
Good work to all involved!
No – I promise not to sing – but I will sing the praises of the nice folks who’ve been working their cotton socks off on updating www.worldofsam.org
Well done Chaps! (and anyone else who’s helped too!)
Well, the routine I was decoding was starting to get my nerves somewhat – so I had to get some more experienced help.
It now makes more sense somewhat – almost decoded it – but it’s rather clever coding. Well to me at least 🙂
Thanks for the assist Balor 🙂 Would have cost me more of a hair-loss without!
Tell him to visit: https://cookingcircle.co.uk/tagged/sid
Oh and British Gas suck.
But those excellent programming features on SID + SAM do not!
BTW – if you’ve a real SAM Coupe that likes the SID sound-chip then get your SID Interface from http://www.samcoupe.com – definitely worth it.
I love puzzle games.
In fact I’ve been told many times in the past that they are probably something I’m a bit addicted to….. Whilst working for a not-as-well-known as it should have been computer manufacturer in Wales in the 90′s – a Tetris game was my pleasure and curse.
And now I’m cursed again: but in a good way!!! 🙂
I have got to recommend the excellent SAM Coupe Tetris game by the incredibly talented Balor Price – who lives at www.cookingcircle.co.uk
(oh: the link is actually here)
It’s a damn good game. Seriously.
And I’m not just saying that because I tested it. I’d have played it silly without being asked. But I’m grateful.
But I’m hiding the file because I’ve some games to do.
And I’m playing with a lot of Willy at the moment. So I’d better not play it for a bit 🙂